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 1.26a Change Log

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Watsine
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Number of posts : 3775
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PostSubject: 1.26a Change Log   Fri Jul 02, 2010 9:04 pm

System Changes
Caused robbing the bank to decrease happiness
Changed death's anti-afk function to kick in after 30 seconds
Added exp cap where you can only get exp from units 5 levels within your own.
Added 4 new sounds

Jobs
Arrest is now fully based on hp
Miner now has a set number of rocks spawn each shift
Coal and Gem values increased
Changed weeds to units
Decreased gardener pay
Increased librarian pay
Deceased delivery pay (both)
Increased fisherman pay
Increased blacksmith pay
Decreased policeman pay
Increased apothecary pay

Classes

Cultist
Increased the number of skeletons death knight can have

Slayer
Made cruelties damage non-linear

Thief
Gave con a 20% success rate boost
Changed pick lock hotkey
Decreased Steal EXP mana cost
Increased benefit of Steal EXP

Ninja
Made ninja's double strike text float upward

Bug Fixes
Fixed slayer from glitching
Fixed the old disguise crash
Fixed grave keeper counting other player kills
Fixed gold dropping from leavers
Fixed hide

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YakaryBovine
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Age : 2016
Location : New Zealand

PostSubject: Re: 1.26a Change Log   Fri Jul 02, 2010 9:44 pm

im super impressed you got this out so earlier
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Sawyer_taco
Monarch
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Number of posts : 2035
Registration date : 2009-01-14

PostSubject: Re: 1.26a Change Log   Fri Jul 02, 2010 10:04 pm



HERE SON
YOU COULD'VE ASKED
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Watsine
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PostSubject: Re: 1.26a Change Log   Fri Jul 02, 2010 10:53 pm

rofl i forgot bout the cover

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soulexodus
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Number of posts : 706
Registration date : 2009-12-05

PostSubject: Re: 1.26a Change Log   Sat Jul 03, 2010 2:46 am

Niice

and fast update too. Thanks man
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Cankiie
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Number of posts : 87
Registration date : 2009-04-07
Age : 25
Location : Around the world

PostSubject: Re: 1.26a Change Log   Sat Jul 03, 2010 3:15 pm

Yet still no tax fixing apparantly Smile or are they going somewhere else than to the king?
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Guest
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PostSubject: Re: 1.26a Change Log   Sun Jul 04, 2010 9:35 pm

Hmm, I'm not sure if this is the good place for this, but, in this version, the gardener job is glitched, no weeds appear, and the person gets no gold, regardless if he/she is in the garden. Also, there is a problem with the exp. gain cap.. the max lvl (20) cannot be reached.. since no creeps are level 15+, and there is not enough bosses to pass from 15 to 20, other then that, the version is amazing Very Happy *thumbs up*


Edit: Sorry, i've put the post in the bug section


Last edited by darth_drako on Mon Jul 05, 2010 2:45 am; edited 1 time in total (Reason for editing : wrong place)
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soulexodus
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Number of posts : 706
Registration date : 2009-12-05

PostSubject: Re: 1.26a Change Log   Sun Jul 04, 2010 10:18 pm

He knows, but you can do your job to get the exp.

Glitches are to be posted in the bugs section. Smile
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Makisaru
Monarch
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Registration date : 2009-04-23
Age : 22
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PostSubject: Re: 1.26a Change Log   Mon Jul 05, 2010 4:39 pm

TrueMalice wrote:
im super impressed you got this out so earlier

i think the same :]
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Watsine
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PostSubject: Re: 1.26a Change Log   Mon Jul 05, 2010 8:59 pm

if i can figure out what is up w/ the taxes I'd have 1.26b done already as well.

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